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Springer: When a meatling steps onto a springer, the meatling is teleported to the corresponding springer, elsewhere on the island. After arriving at its destination, the meatling must step off the springer if it wishes to re-use the springer to return to its original position. |
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Loyfer: While a meatling stands on a loyfer, the loyfer will skim along the island carrying the meatling with it. To use a loyfer, the meatling must come to a complete stop on the loyfer. To step off of a loyfer, simply cause the meatling to walk forward. The player can cause a loyfer to move backward by holding down the "Walk Backward" key. To step off while moving backward, hold down both the "Walk Backward" key and the "Walk Forward" key. |
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Mondstrall: The mondstrall is the symbol of man's darker nature. Yaygers are beamed in on monstralls at the start of each round. Stepping on a mondstrall is an automatic forfeit, and the opponent is awarded points for a major objective. |
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Zonenstrall: The zonenstrall is the symbol of man's lighter nature. Forshers are beamed in on zonenstralls at the start of each round. Forshers score a major objective for finding and stepping onto the zonenstrall. Yaygers score a minor objective for stepping onto the zonenstrall. |
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Bruka: Step on a bruka to create a bridge between islands. |
There are also a number of power-up shyben that permanently alter your meatling's characteristics. The power-up shyben are:
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Flot: Flot shyben make your meatling walk faster. |
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Gevant: Gevant shyben make your meatling turn and swing its arms faster. |
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Rustung: Rustung shyben improve your meatling's armor. |
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Spits: Spits shyben increase the amount of damage your meatling does with its weapon. |